Tech Roundup: April 2017
April’s almost over, so to finish it off strong we’re showering you with some rendering tips to help you plant the seeds of success. This month, we’re covering the next five videos in the Remarkable Renderworks tutorial series led by Daniel Jansenson of daniel jansenson architect. If you missed the first ten episodes, you can catch up on videos 1 through 5 with this post and videos 6 through 10 with this post.
Remarkable Renderworks Ep. 11: Creating Native Textures
Sometimes what you need is already in front of you. Learn step by step how to use built-in Renderworks tools to create native textures.
Download the project fileshere.
Remarkable Renderworks Ep. 12: Creating Transparent Textures
Get a clear demonstration in this video on how to use transparency shaders to simulate the appearance of glass for an intricate texture.
Download the project fileshere.
Remarkable Renderworks Ep. 13: Altering Textures with Displacement Mapping
Improve the realism of your visualizations by learning how to leverage bump shaders.
Download the project fileshere.
Remarkable Renderworks Ep. 14: Texture Mapping Types
Here, there, or anywhere, discover how to apply textures on single planes, perimeters, and more using texture mapping types.
Download the project fileshere.
Remarkable Renderworks Ep. 15: Displacement Mapping
Using the displacement settings, Jansenson guides the way to add depth to renderings in this video.
Download the project fileshere.
As you go along, if you have any questions, email us attech@vectorworks.cn,or visit our forumhttp://forum.vectorworks.cn.